
The Unofficial Star Wars the Old Republic Strategy Guide
CREW SKILLS
rade is one of the key ways to make money in TOR and having an understanding of
how they all interact with each other is key to maximizing profit. Interestingly, you
only need a level 10 character with a companion to pick up and master any trade,
though the best recipes will only be found by heading out into the wilds.
T
All Crew Skills can be performed by your companion, though this sends them away from
you while out in the wild – if you select your active one. After the period has elapsed, either
they have succeeded or failed and you get the results. Green missions are easy while red
ones are hard.
Trades are broken down into 3 types. Gathering which you and your companion can do
out in the wild. Crafting is limited to your companions and will create consumable items for
other players. Missions will let you collect rarer materials for some of the more complicated
crafting recipes. You can select any combination of three crew skills but only 1 of them can
be crafting.
Trainers are located on capital planets, fleet stations and near spaceports on other
planets. Gathering and Mission trainers only need to be visited once in order to acquire the
skill. Crafting trainers should be visited every 20 skill points in order to learn new recipes.
The earliest you can train Crew Skills is just after you leave your starting planet and land
on your Fleet Station.
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